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<docs>http://ufo2000.xcomufo.com/mantis/</docs>
<description>Mantis - ISSUES</description>
<link>http://ufo2000.xcomufo.com/mantis/</link>
<title>Mantis - ISSUES</title>
<image>
<title>Mantis - ISSUES</title>
<url>http://ufo2000.xcomufo.com/mantis/images/mantis_logo_button.gif</url>
<link>http://ufo2000.xcomufo.com/mantis/</link>
<description>Mantis - ISSUES</description>
</image>
<category>All Projects</category>
<ttl>10</ttl>
<sy:updatePeriod>hourly</sy:updatePeriod>
<sy:updateFrequency>1</sy:updateFrequency>
<sy:updateBase>2010-03-12T07:25:03-08:00</sy:updateBase>
<item>
<title>0000582: Demolition Pack of UFO2000 Weapon Set has one wrong sprite</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=582</link>
<description>There is a shift in DemoPack sprite to the right, when a unit is holding it and facing SE: right edge of the sprite is shown to the left, behind the unit.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=582</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=582#bugnotes</comments>
</item>
<item>
<title>0000590: Weapons punt on a roof (any ground above level 0) do not take damage</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=590</link>
<description>Weapons punt on a roof (any ground above floor level) do not take damage.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=590</guid>
<author>FUEL &lt;FUEL@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=590#bugnotes</comments>
</item>
<item>
<title>0000571: Displaying points used by an enemy</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=571</link>
<description>I remember that there was an UFO2000 version which had a possibility to see enemy's guns and points taken on the mission. We (the Human/Alien WAR players and others too I guess) have a request: We want to see how much points are used by other player (under list of his soldiers, just like on local side). We don't need to see his guns, it would remove the surprise from the opponent's side (I guess that was a reason for removing that feature from the game). If we know those points, we could add some features to our WAR (like different point limits for two players in one match). It should be useful for non-WAR players too.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=571</guid>
<author>Intri &lt;Intri@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=571#bugnotes</comments>
</item>
<item>
<title>0000586: Galactic Cloaked Mine's Bug</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=586</link>
<description>The bug occurs everytime you want to throw a cloaked mine or put it on the ground.&lt;br /&gt;
The game crashes immediately and often blocks your nick on the server. There is no crash in the hotseat mode but the game starts being displayed uncorretly after throwing. After my match with Trolly I discovered that the bug is caused by invalid cdm.PNG file in 'extensions\weapons-galactic\gala?ctic\pMap' directory. To avoid the bug you need to overwrite that file with the correct one.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=586</guid>
<author>Intri &lt;Intri@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=586#bugnotes</comments>
</item>
<item>
<title>0000589: pressing ALT-TAB crashes ufo2000</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=589</link>
<description>pressing ALT-TAB will cause a dropout in a game (havent tried menu)</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=589</guid>
<author>FUEL &lt;FUEL@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=589#bugnotes</comments>
</item>
<item>
<title>0000591: Deploying units directly on objects sends them a floor higher</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=591</link>
<description>When you deploy a unit above an object it will be sent one floor higher. This means some units can be deployed on roofs of buildings.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=591</guid>
<author>FUEL &lt;FUEL@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=591#bugnotes</comments>
</item>
<item>
<title>0000574: No Sound option</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=574</link>
<description>There is no option to turn sound off, only music</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=574</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=574#bugnotes</comments>
</item>
<item>
<title>0000427: Another unit skin: Lunar Suit</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=427</link>
<description>I have now finished a unit based on an idea by Sporb: A futuristic soldier wearing a bluish full body armour. I'm calling the unit &quot;lunar suit&quot;, for lack of a better name (Feel free to invent something more creative). Well, &quot;finished&quot; meaning here, having finished translating all the existing frames of the Soldier skin for the new unit. I still have yet to do the inventory corpse and the frames for holding a gun in aiming position.&lt;br /&gt;
&lt;br /&gt;
The reason for creating this unit was that while the current Soldier skin looks reasonably hi-tech, it isn't quite equipped for running around the Moon (where the Moon Base is supposed to be located, don't laugh, I know the Moon isn't ochre like that, but the terrain is largely unfinished, and it _will_ look more lunar in the future. :p).</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=427</guid>
<author>nappes &lt;nappes@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=427#bugnotes</comments>
</item>
<item>
<title>0000474: Tweaking and fixing the UFO2K weapon set.</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=474</link>
<description>Ive taken it upon myself to correct a few graphical problems with this set and also to fix and ballance the LUA's. Nachtwolfs new Weapon trail effects will also make an appearance and a very big graphical problem relating to empty sprites will also be fixed.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=474</guid>
<author>sporb2000 &lt;sporb2000@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=474#bugnotes</comments>
</item>
<item>
<title>0000521: Latest fixed UFO2000 weaponset</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=521</link>
<description>Sporb sent this to me yesterday afternoon (18/7/06). It should be mandatory ;). Several bugfixes and graphics updates, including a few new weapons. Sexy stuff.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=521</guid>
<author>Blood Angel &lt;Blood Angel@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=521#bugnotes</comments>
</item>
<item>
<title>0000585: Allowing different weaponsets to be used on the same battle</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=585</link>
<description>So that it be possible for one player to use the X-COM weaponset while the other would use the UFO2000 one.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=585</guid>
<author>Hobbes &lt;Hobbes@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=585#bugnotes</comments>
</item>
<item>
<title>0000570: Match result (9289) at &quot;&lt;a href=&quot;http://ufo2000.xcomufo.com/results.php&quot;&quot;&gt;http://ufo2000.xcomufo.com/results.php&quot;&lt;/a&gt; [&lt;a href=&quot;http://ufo2000.xcomufo.com/results.php&quot;&quot; target=&quot;_blank&quot;&gt;^&lt;/a&gt;] is different than true result of the match.</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=570</link>
<description>Fomka has played a match with Xarion (game 9289, Fomka: 4 men, Xarion: 6 aliens). Xarion has won it but the statistic page displays that Fomka has won it. I thought Fomka would report it but he didn't have time for that maybe.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=570</guid>
<author>Intri &lt;Intri@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=570#bugnotes</comments>
</item>
<item>
<title>0000355: Light Visibility bugs at Night</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=355</link>
<description>When you get close to buildings that has light in them you can see inside. You shouldn't see in like that because theres a wall in the way.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=355</guid>
<author>Abyssion &lt;Abyssion@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=355#bugnotes</comments>
</item>
<item>
<title>0000573: Can not get replays with a number below 9516, game version 0.9.1105</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=573</link>
<description>After sending the &quot;getreplay9516&quot; command message &quot;Comparing local and remote UFO2000 versions...&quot; appears and does not go off. The 9520 replay was received without problems. Maybe the replays were deleted?</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=573</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=573#bugnotes</comments>
</item>
<item>
<title>0000587: Changing letter case in extension LUA script can crash game, error contains &quot;in function `AddEquipment' &quot;</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=587</link>
<description>Extension &quot;weapons-war2&quot; have LUA script file &quot;war2.lua&quot;.&lt;br /&gt;
It is based on &quot;ufo2000.lua&quot; from &quot;weapons-ufo2000&quot; and contains the following 3 lines.&lt;br /&gt;
line 1621:    AddEquipment {&lt;br /&gt;
line 1622:        Name = &quot;...&quot;,&lt;br /&gt;
line 1623:        Layout = {&lt;br /&gt;
&lt;br /&gt;
If I change case of any letter in word AddEquipment or Name or Layout I will get game crashed on &quot;Loading extensions&quot; initialization stage.&lt;br /&gt;
&lt;br /&gt;
I've checked this on versions 0.9.1105 and 0.7.1086 under Windows Vista x64.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=587</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=587#bugnotes</comments>
</item>
<item>
<title>0000575: Game freezes on an end of turn if there are many burning tiles</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=575</link>
<description>After player pushes the end turn button the game freezes (all the graphic) for some time with its length depending on a number of burning tiles. For example, &lt;a href=&quot;http://ufo2000.xcomufo.com/mantis/view.php?id=68#c60&quot;&gt;Note: 0000060&lt;/a&gt; burning tiles freezes the game for about 35 seconds on 3GHz Core 2 Duo.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=575</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=575#bugnotes</comments>
</item>
<item>
<title>0000584: preset rules selection box</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=584</link>
<description>What:&lt;br /&gt;
When you select rules for a match i would like to see added a preset rules selection box.&lt;br /&gt;
&lt;br /&gt;
This would allow you to simply choose from a few pre-set rules instead of filling them in each time. Like of course for example the regular 7K rules. (7000 spending points, player must take 6 soldiers, 300 seconds max, Light 1, Deathmatch, classic ufo2000 weaponset). more sets should be made but i would say not more than 3.&lt;br /&gt;
&lt;br /&gt;
Selecting the 7k rulesset would mean all settings automaticly are set for all 7k rules.&lt;br /&gt;
&lt;br /&gt;
How:&lt;br /&gt;
The preset rules box should work the same like the selecting of the gamestyle selection (deathmatch/freeforall/searchanddestroy/etc). Selecting a rulesset should make it impossible for rules to be changed. &lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
Preferably it should be added above this gamestyle selection. In the rules selection box of in the game team selection pre-game.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=584</guid>
<author>FUEL &lt;FUEL@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=584#bugnotes</comments>
</item>
<item>
<title>0000554: Assert failed at line 195 of units.cpp</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=554</link>
<description>Seems to occur at some point in the mission planner screen.&lt;br /&gt;
Problem is the platoon switches to a man that does not exist. (soldier == NULL)&lt;br /&gt;
I tried setting multiple units with the same name, no name, modifying squad.lua. I have not found anything yet. &lt;br /&gt;
It might be about the network when supplying information to the other player.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=554</guid>
<author>Nachtwolf &lt;Nachtwolf@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=554#bugnotes</comments>
</item>
<item>
<title>0000583: Human soldiers have incorrect appearances on a battlefield</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=583</link>
<description>1) Blonde guy in standard armor on a battlefield looks like hispanic guy in standard armor and vice versa.&lt;br /&gt;
2) Black guys and black girls without armor and with standard armor looks identical to oriental guys and girls.&lt;br /&gt;
&lt;br /&gt;
Game version 0.9.1105</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=583</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=583#bugnotes</comments>
</item>
<item>
<title>0000581: Visibility bug with door on Railyard map</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=581</link>
<description>Metal doors from Railyard map do not block line of sight when they are in opened state. They normaly blocks line of sight when closed.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=581</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=581#bugnotes</comments>
</item>
<item>
<title>0000274: Muton walking bug</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=274</link>
<description>The mutons have a line through them when they walk in all angles&lt;br /&gt;
&lt;br /&gt;
This is an example of one of the directions</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=274</guid>
<author>Plasma &lt;Plasma@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=274#bugnotes</comments>
</item>
<item>
<title>0000526: fps vs turn time</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=526</link>
<description>fps and turn time mixses up when bolth are on.... (fps and turn time bolth show correctly but are on top of eachother upper left corner)</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=526</guid>
<author>Northen_wolf &lt;Northen_wolf@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=526#bugnotes</comments>
</item>
<item>
<title>0000580: Announcement of players' names, game number and type at the start of a battle in the log</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=580</link>
<description>Announcement can be like this: &quot;Welcome to the game #xxxx: Player1 attacks Player2 in a &quot;Search and Destroy scenario&quot;. Without such an announcement it is hard to get that information (names, game number and type), while viewing a replay.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=580</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=580#bugnotes</comments>
</item>
<item>
<title>0000579: F10 key does not switch the game between windowed and full-screen modes in some places</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=579</link>
<description>F10 key does not set the game windowed/full-screen in those places:&lt;br /&gt;
1) in main menu,&lt;br /&gt;
2) in all popup dialogs.</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=579</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=579#bugnotes</comments>
</item>
<item>
<title>0000578: Escape key selects the highlighted line in loading dialogs</title>
<link>http://ufo2000.xcomufo.com/mantis/view.php?id=578</link>
<description>Escape key works similar to Enter, Numpad Enter and Space in replay and squad loading dialogs -- it select the current file to be loaded. It must close the dialog instead.&lt;br /&gt;
Game version 0.9.1105</description>
<guid>http://ufo2000.xcomufo.com/mantis/view.php?id=578</guid>
<author>Fomka &lt;Fomka@example.com&gt;</author>
<comments>http://ufo2000.xcomufo.com/mantis/view.php?id=578#bugnotes</comments>
</item>
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